The people who carry responsibility.
Midgarr isn't an agency that allocates faceless resources. Every project is carried by named, identifiable, accountable people. Ten experts based in Longages, in the Toulouse area, next door to the region's aerospace and industrial majors.
What the team actually does
CEO / CTOJean-Christophe Engelmajer
Real-time 3D technical architecture. AI agent orchestration in production. Direction of complex industrial projects.
Lead DeveloperFrançois Largeteau
3D engines, cross-platform pipelines, low-level optimisation. Unity, Unreal, Godot, RealityKit.
Lead GraphicsAlexis Deschamps
Real-time asset pipeline, rendering, shaders. Bridge between art direction and technical constraints.
Art DirectorYassine Alioualla
Visual direction on industrial and product projects. Universe scoping, graphic chain consistency.
3D DeveloperDamien Kermel
Real-time development, internal tooling, AI integration in production pipelines.
3D ArtistAxel Defforge
Modelling, texturing, real-time optimisation. DCC-to-engine chain, industrial asset pipeline.
CFO & Project LeadAdrien Engelmajer
Financial steering, project scoping, contractual relationship management on industrial key accounts.
Sales DirectorPeggy Scansani
Key-account business development, opportunity qualification, prospect handling through to technical scoping.
- Communications & Community Management
Anthony Mulette
External communications, social media, streaming and community management for Midgarr and Freya Games public projects.
Longages (31), Toulouse region
Right next to aerospace, space, energy and construction decision-makers in the Occitanie region. Fast travel to Toulouse, Bordeaux, Montpellier. Deliberate distance from the Paris bubble: we pick the industrial ground.
Freya Games
Midgarr hosts and runs Freya Games (2016), an ethical video-game studio. Freya is the evidence that the team can also deliver consumer-facing creative product, not only industrial projects. Freya is not a Midgarr commercial offering — it is a lab, and industrial clients benefit indirectly (versatility, tool watch, battle-tested production pipeline).
Talk to a team member
First exchange with the person who will technically carry your project, not a sales rep.